Categories
Blog

I Finally Finished Destiny

the traveler in the background
Gorgeous!

It has taken me a few days to collect my opinions of Destiny. Destiny, being such a divisive game, is hard to critique because each player was hoping for something that this game didn’t end up delivering. Once we all can agree that Destiny didn’t deliver the “goods” we had anticipated, this is where the player base divides.

One group are those who got “butt hurt” when the game didn’t pan out the way they had expected it to. Some of these people were hoping for the next Halo. Some of them were hoping for a Call of Duty replacement. There are a million different reasons why they turned against the game. Some of these people put too much hope in these games, they yearn for these games to become the next “it” game and they want to be there when “it is happening. It pains them when these games that they invested too much into turn out to be just another game.

The other group of people are, like me, people who expected something more but have decided that we are going to keep plugging away at Destiny and continue to try to mine more fun from the game. The issue with this is that it very much is like farming. It is laborious, but, when you do find that vein of gold in the rock, you know you are going to enjoy yourself for a little while longer.

browser version of grimoire
Why wouldn’t you use the app?

I think that what Destiny presents to it’s audience is very much a refinement of where we are in game design. Destiny is member of the nouveau shooter class, a class of shooter that focuses on daily online content in lieu of spending development costs on single player content. Destiny is like a race tuned Skyline GT-R; they have taken out a lot of the bloat and streamlined the product to be good at one single thing. For the car, they take out things like air conditioning, radio, seats, etc. For Destiny, which in my opinion is a detriment, they took out the story. What we were left with was a thin story that was peppered with bits of interesting plot points that, sadly, only accentuate the dearth of overall story in the game.

cool wolf legendary
A dire wolf?

I think Bungie made a great shooter. They made a great game that is fun to log on and shoot stuff. Each of the different guns controls very differently. The pistol is amazing. I haven’t really chosen my favorite among the assault/SMG type guns that fill out your main guns. Your secondary gun can either be a shotgun, a sniper rifle, or a charge/fusion rifle. I’m not the biggest fan of the fusion rifle, and it doesn’t sound like the rest of the community is either. The developers have made some changed recently to these guns. I never really like sniper very much – in any game. But, in Destiny, I love the sniper rifle. The shotgun is really nice as well. Finally, you also have a heavy weapon. You can choose either a chaingun or a rocket launcher. (I don’t think there is a third. At least I haven’t seen one yet.) Also, you have grenades and some class based abilities that are on a cooldown, etc. Blah, blah, blah.

Of course, Bungie made improvements on the tried and true first person shooter, with games like Titanfall, another member of the nouveau shooter class, and COD: Advanced Warfare breathing down on them they had to. I think that Bungie, with Destiny, is falling in line with EA and their approach with Titanfall; they recognized that people who play first person shooters play online much more than they play offline and most people don’t finish single player games. The data is there. These companies who see dwindling profits year-after-year and they are in a fight with Activision, who have a huge war chest of funds – from COD, and they are moving with the times and moving these games into a much more online focused market where, these companies believe, they don’t need to focus on story as much.

I think I am going to keep with Destiny for a little while longer. I am now level 23. I have been playing Crucible matches finally and it is fun playing against other Guardians. I am still combing through the Grimoire trying to find more information about this story – and where it went.

wide shot of enemies and guardians

Categories
Reviews

One Word Review – Bioshock

dichotomy

As the player wanders the sea soaked halls of Bioshock’s Rapture it is hard not to be awed by the beautifully produced art deco interiors and the mammoth bronzed statues of the patron of this utopian society, Andrew Ryan. The art and style of Rapture is juxtaposed with the sickness and eventual death of the underwater city itself. The 1960’s style advertisements for tobacco and alcohol somehow fit nicely along with graven images of hands pulling off the chains that Ryan believes the “parasites” above ground have placed on free enterprise and, in turn, humanity. This is an example of how Bioshock uses the city of Rapture as a character to impart the story of how this Objectivist society went from utopia to tribulation in a few short years.

Andrew Ryan created his sacred city to stand in contrast to what he believes went wrong with American capitalism. He believes that American society’s move towards socialism, through Roosevelt’s New Deal, and it’s predilection for ethical behavior in business have lead to a point where the producers, inventors, and businessmen have been enslaved in the chains of “socialism” and America’s capitalistic origins have been watered down so much that Ryan’s only option was to “create” Rapture.

As you explore Rapture you see how this Ayn Rand style Objectivist society that Ryan built up has failed; the plastic surgeons who didn’t think a nose job was quite enough, the artist who uses those around him (physically or mentally) to produce his art which is of questionable quality, and the grifter who wanted to take his piece of the pie by any means necessary. At every point in the story we are told to believe that Andrew Ryan’s ingenuity, money, and vision built the city of Rapture, but through audio-logs, the predominant storytelling mechanism, we find hints that there are citizens who realize that they are the ones who built the city; they are the ones who maintain this man’s vision of utopia. We find out later what happens to the poor in Rapture to keep this notion that an Objectivist utopian society can be sustained by the rich, without help from the poor.

Categories
Blog

xXx-Naxxramas-xXx420 joins Hearthstone

promo image for curse of naxxramaNaxxramas? Really? Blizzard tends to get a little bit up it’s own ass when it comes to names.

Today at PAX East Blizzard announced Curse of Naxxramas: A Hearthstone Adventure, a single player Adventure Mode for Blizzard’s super popular game HearthstoneNaxxramas sounds like a screen name one would see in Call of Duty.

Categories
Blog

Nintendo is Tryin’ to Flip the Script

Aya Kyogoku from Nintendo
She’s probably thinking about how many Bells she owes Tom Nook’s stingy ass!

Nintendo has been in the news a lot lately. Much of the internet would have us believe that they have been in the news for their lemming like dash towards the cliff of obscurity. Of course these kinds of headlines catch our attention and provide very “clickable” for the sites that publish many of these stories, but when one reads through the digital piles of garbage and starts to look at the real stories that are being written about Nintendo we see that Nintendo is a company that is daring to change the way that we think about video games. Yes! While continuing to make the same games over-and-over.

Categories
Blog

Microsoft, Sony, and the Scientific Method

ps4 vs xbox one memeGamespot reported that the Playstation 4 enjoyed extremely lucrative sales in January, quoting the VP of PlayStation marketing John Koller who said, “PS4 was #1 in sales for next-gen consoles in January, nearly doubling the nearest next-gen competitor.” NPD does not post sales numbers for consoles publicly; only the publishers are privy to that information. But, it shouldn’t be too difficult to suss out the name of that mysterious company. Sony has been taking these little jabs at that company every chance they get. (It’s Microsoft.)

Categories
Blog

Activision CEO’s talk a lot of game; can they bring it?

destiny splash page
It’s coming…

According to Gamespot.com, in a post-earnings financial call yesterday, two Activision Blizzard CEOs claimed that Bungie’s Destiny will become the “best-selling new video game IP in history.”

What does that even mean?

Bobby Kotick on Act/Bliz broad audience
Yeah…real broad

Nothing. It means that Activision Blizzard is letting it’s investors know that this basket that they have put a lot of their eggs into is a sturdy piece of equipment. When consumers get a load of what’s in Blizzact’s basket, the basket that was dipped in the same gold as Bobby Kotick’s balls, they are going to want to buy some of those badass eggs that the fucking Halo dudes made.

It means that Blizzact’s CEOs are convincing their investors that even if Call of Duty’s sales start to slip there is another property waiting in the ass of some golden chicken that is gonna crap out Blazzact’s next golden egg.