After purchasing a few games on the GOG sale last week, Steam has started up its Summer Sale to entice me into buying a few more games that I probably won’t ever play past tonight. Buying games for me is an addiction and I might need help but, for now, I think I’m just happy that I can catch up with some old favorites and catch up on some games that I have never played before.
I ended up buying Crysis and Star Wars: Dark Forces last week during the GOG sale. Dark Forces got me nostalgic for old Quake engine games so this week I ended up buying Quake 1 and Quake 2 from Steam. I was never much of a PC gamer because my dad, a photographer, always bought Macs and they weren’t meant for gaming, or at least that is what he always told me. I also picked up Abzu and Half-Life 1 during the Steam sale.
I just played about an hour of Quake 1 and it is still fun to be in those old environments. The gameplay is pretty solid and it doesn’t look terrible on my gaming rig. I tried to bump up the frame rate but it didn’t work so I started searching around the Steam forums for tips and it surprised me that people are still really into Quake. People mod that game to make it look presentable on newer PCs, some even have taken to making old mods work on new machines, and I got stuck on one topic reading about how to make the official soundtrack from Nine Inch Nails work on modern machines that don’t use CD audio.
Suffice it to say, Quake is still very much loved by people and that makes me really happy as a person who loves games. I am heartened by the fact that so many people out there are doing the work to make games like this playable for chumps like me who have no desire to put in the leg work. I wish companies would set aside funds to keep their old projects alive or, at least, allow the community to do so without fear of litigious consequences.
After seeing this concept gameplay video that was released last week I am excited for this game to be made. I have never donated to a Kickstarter and I might just be part of the problem but I am also not someone who gets overly excited about games even though I consider myself a video game maniac. There is something about this game that just touches me in the right place.
I can remember playing the PaRappa the Rapper demo a thousand times when I first got my PlayStation because I didn’t have enough money to actually buy any games. I think NanaOn-Sha brings back those memories for me whenever I play one of their games. I really love Yano’s rapping in this video and I hope that they will stick with his voice for the finished product, or at least make it an unlockable.
Sadly it was announced on June 20th that Project Rap Rabbit did not make it’s campaign goal on Kickstarter but “I gotta believe!” that this game will get picked up in the future. I would love to see this game done right no matter on what console it calls home.
Tokyo University had a children’s programming workshop Sunday, June 18 according to NHK. The event was meant to help encourage children’s interest in the IT field because starting in 2020 will usher in new curriculum set forth by the Education Ministry (MEXT) which includes changes that will allow students to take part in these kinds programming activities.
The event was coordinated by Tokyo University research staff and faculty. Around 100 elementary school students joined the event.
The students were tasked with programming a small robot with simple instructions like forward, back, left and right. The children had to avoid obstacles while making it to the goal. (Even though the video is in Japanese, you can easily see the course.) They worked with one another to get the robot to move in the right direction. Of course, you can see in the video that there was a lot of cheering each other on to make it to the goal.
One third grader said, “I thought about how I was going to make it move first and I was really happy that I figured it out on my own. I would really love to have this kind of class at my school.”
It has been announced that “The Duke,” one of the worst controllers ever made is making a comeback later this year. The news coincides with Microsoft’s announcement that they will be bringing original Xbox games to the Xbox One. (Fuck! Microsoft’s naming conventions are stupid.)
Hyperkin, an accessory maker, has announced a partnership with Microsoft to bring an updated version of “The Duke” to the Xbox One. The new controller will feature the required additional buttons needed for the Xbox One, a recharge cable (which means it will be wireless), and a logo display screen…I have no idea what this is. Is it just going to be like the PS4’s touch-pad but even more useless?
I never actually owned “The Duke.” I purchased my original Xbox after Microsoft started putting the smaller Controller S into their American retail boxes. I definitely used one of the bulky controllers and never really liked it even then, which makes me wonder why they are doing this. Are that many people going to buy a crappy controller based on nostalgia?
Microsoft have a lot going for them I am interested in their new console and they seem to be the only console maker that is making a concerted effort to collect their back-catalog in one place, which I very much support. I don’t really think putting out a controller that everyone hated 20 years ago is the best move, which might be why they are partnering with another company to do so instead of wasting their own money putting out the thing themselves.
The Power Glove was much more of a beloved controller that was ten times more useless than “The Duke” but even it has never had a reissue. We might be witnessing the downfall of western civilization before our eyes. John Wayne is probably rolling in his grave right now.
I’ve been playing some Ubisoft games since they were having a free weekend. Join me as I get my last bit of free usage from Trials Fusion. Also, I’m gonna stuff my face with some ramen…if you like that sort of thing.
Waypoint had an interview with Lorne Lanning late last year. I read the interview at the time but after reading it again the things that Lorne said really resonated with me. His talk about us being the powerless in a society where corporations and greed are the most virtuous qualities for people. It’s good to see that some game creators are thinking about non-traditional heroes; the Everyman.
I liked Abe’s Odyssey when I was young. I’m not going to lie and say that I ever beat it. It was a difficult game and my OCD to complete everything in a game was really challenged by that game because I always wanted to collect all the Mukodons.
It’s nice to see a game producer call out games like Call of Duty and other war games where the main objective is to just murder people without much thought in the world. Of course those games have a story mode and sometimes that story mode challenges us to think but at the end of the day those games are really selling war which America doesn’t really need any help selling.
I feel compelled to give the Abe’s Odyssey franchise another go. It would be a shame to only listen to the message of the game and not experience it myself.